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Journey (A) Through Europe or the Play of Geography 
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primo autore: Jefferys John 
secondo autore: Jefferys John 
anno: 1759 
luogo: Inghilterra-Londra 
periodo: XVIII secolo (3°/4) 
percorso: Percorso di 77 caselle numerate 
materiale: carta incollata su tela (engraving on paper with linen backing) 
dimensioni: 000X000 
stampa: Litografia (gravure) (engraving) 
luogo acquisto:  
data acquisto:  
dimensioni confezione:  
numero caselle: 77 
categoria: Geografia 
tipo di gioco: Gioco di percorso  
editore: Carrington Bowles, Map & Printseller, No. 69 in St. Paul’s Church Yard, London. 
stampatore: Carrington Bowles, Map & Printseller, No. 69 in St. Paul’s Church Yard, London. 
proprietario: Collezione Privata 
autore delle foto: Privato 
numero di catalogo: 1210 
descrizione: Gioco di 77 caselle numerate e distribuite sulla carta dell'Inghilterra. E' considerato il più antico gioco realizzato in lingua inglese.
REGOLE: a sinistra sul tavoliere.
CASELLE: mute.

REFERENZA 1
WHITEHOUSE, Francis Reginald Beaman, (pag. 6): "A Journey through Europe or The Play of Geography. Invented and sold by the Proprietor, John Jefferys, at his house in Chapel Street, near the Broad Way, Westmr. Writing Master, Accompt, Geographer, etc. Printed for Carrington Bowles, Map & Printseller, N° 69 in St. Paul's Church Yard, London. Price 8s. Published as the Act directs, September 14th, 1759. The earliest dated game known. An engraving of a map of Europe size 27 in X 20 1/2 in cut into 16 sections and mounted on to brown canvas. The countries are hand-tinted with pale washes of water colour. The game is contained in a slip case without outer label. The rules, four in number, are printed from type on a separate piece of paper and pasted over a portion of Asia on the right-hand side of the game. It is stated that "The Journey through Europe is to be played in all respects the same as the game of Goose". The Explanation, in engraved lettering over the Atlantic Ocean, instructs the players what to do on arrival at each of the numbered places. N°1 is York, and "He who rests at N°77, London, wins ye play, shall have the honour of kissing Ye King of Great Britain's hand and shall be knighted and receive ye compliments of all ye company in regard to his new Dignity". Whilst "He who rests on any N° where a King lives shall have ye priviledge to reckon his Spin twice over". At most of the towns the players are instructed to go on or go back, e.g. "He who rests at 28 at Hanover shall by order of Ye King of Great Britain who is Elector, be conducted to N°54 at Gibraltar to visit his countrymen who keep garison there". "He who rests at 48 at Rome for kissing ye Pope's Toe shall be banished for his folly to N° 4 in the cold island of Iceland anf miss three turns." The spelling of some of the towns renders them unrecognizable today: who could say where IVICA, RATISBON, HERMANSTAT and MOREA are situate?"

REFERENZA 2
A Journey Through Europe or the Play of Geography [1759]
This game is believed to be the first or one of the first known games in the English-speaking world to be attributed to an individual designer. It was first published by Carrington Bowles, a British publisher of hand-tinted, cloth-backed maps. This game reconfigured a map of Europe to provide a game rather than a reference. It's a straightforward track game. The game uses a teetotum - a spinning top with numbered sides - as dice were viewed as gambling instruments that would not be permitted in respectable households. The players begin and end in London, and many spaces advance players or transport them to other portions of the board. For example, a playing piece that lands on Hanover "shall by order of Ye King of Great Britain who is Elector, be conducted to ... Gibraltar to visit his countrymen who keep garrison there" while the playing piece that lands on "Rome for kissing ye Pope's Toe shall be banished for his folly to ...the cold island of Iceland and miss three turns".
(Bibliodyssey)

bibliografia: 1) WHITEHAUSE, F.R.B.: "Table Games of Georgian and Victorian Days", London, Peter Garnett, 1951.
2) GOODFELLOW, Caroline: "A Collector's Guide to Games and Puzzles". Secaucus, New Jersey, Chartwell Books-London, Quintet Publishing Limited 1991.
3) GOODFELLOW, Caroline: "The Development of the English Board Game, 1770-1850", in Board Games Studies 1, 1998.
4) GOODFELLOW, Caroline: "Jeux de société. Le guide du collectionneur des jeux de société depuis le XVIIIe siècle jusqu’à nos jours", (Edizione francese) Carrousel MS, 2001.
5) SEVILLE, Adrian: "The Game of Goose: and its influence on cartographical race games" Journal of the International Map Collectors' Society, Winter 2008 N°115 2008.
6) SEVILLE, Adrian: "The geographical Jeux de l'Oie of Europe." In "Belgeo" 2008 3-4 2008.
7) GOODFELLOW, Caroline: "How We Played: Games From Childhood Past", History Press, 2012.
8) QUINN, Brian - CARTWRIGHT, William: "Geographic Board Games". Geospatial Science Research 3. School of Mathematical and Geospatial Science, RMIT University, Australia. December 2014.
9) SEVILLE, Adrian: "The Royal Game of the Goose four hundred years of printed Board Games". Catalogue of an Exhibition at the Grolier Club, February 23 - May 14, 2016.
10) LIMAN, Ellen: "Georgian and Victorian Board Games: The Liman Collection", Pointed Leaf Press, 2017.
11) NORCIA, Megan A.: "Gaming Empire in Children's British Board Games, 1836-1860". Studies in Childhood, 1700 to the Present. Routledge, 2019.




 
  "The Development of the English Board Game", 1770-1850 (Caroline G. Goodfellow)
 
  Geographical Games. "Table Games of Georgian and Victorian Days". (Francis Reginald Beaman, Whitehause)
   
 
   

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