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Voyage (A) of Discovery: or the Five Navigators. An Entirely New Game | ||
An entirely new game |
Versione stampabile | Invia una segnalazione |
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primo autore: | Anonimo |
secondo autore: | Spooner William | |
anno: | 1836 | |
luogo: | Inghilterra | |
periodo: | XIX secolo (2°/4) | |
percorso: | Percorso con caselle non numerate | |
materiale: | carta incollata su tela (engraving on paper with linen backing) | |
dimensioni: | 000X000 | |
stampa: | Litografia colorata a mano (hand-coloured engraving) | |
luogo acquisto: | ||
data acquisto: | ||
dimensioni confezione: | ||
numero caselle: | 5 | |
categoria: | Viaggi, escursioni, località, musei, monumenti, turismo | |
tipo di gioco: | Gioco di percorso | |
editore: | Published by William Spooner, 259 Regent Street, Oxford Street, London. | |
stampatore: | Lefevre & Kohlor | |
proprietario: | Collezione A. Seville | |
autore delle foto: | A. Seville | |
numero di catalogo: | 1312 | |
descrizione: |
Gioco di percorso con indicazioni nelle singole caselle. Si tratta di un gioco per 5 persone (editore William Spooner) realizzato nel 1836. Il tavoliere è un paesaggio marittimo immaginario che mostra i pericoli e accidenti che possono capitare ai navigatori. Ogni giocatore segue il proprio cammino e le istruzioni per avanzare sono date da una bussola a cinque direzioni. Il gioco, una stampa dipinta a mano, presenta un titolo piuttosto curioso: "Viaggio di scoperta o i cinque navigatori". REGOLE: sul tavoliere. CASELLE: con didascalia. REFERENZA 1 A VOYAGE OF DISCOVERY, OR THE FIVE NAVIGATORS. An Entirely New Game. Published by William Spooner, 259 Regent Street, Oxford Street, London, 1836. A lithograph size 18 in X 22 ¾ in, the five tracks-or, as the rules call them, “TRACTS”-are hand-coloured, so well done as to make the decision difficult as regards hand-colouring. (Author has not seen a second copy of this game; when two can be placed side by side it is an easy matter to decide whether or not hand-colouring has been employed; indeed many of these old games are so well coloured as almost to appear printed.) The print is mounted on linen in folding boards, cloth-covered, size 6 ½ in X 6 in, with circular label on front. Rules printed from type and pasted inside the cover. A unique feature of the game is the provision of five tracks, one for each of the players, who travel along them around an imaginary archipelago, where are shown ships, some sailing, some wrecked; islands drawn in perspective show pictures of whirlpools, fights with natives and other adventures for the players. Instead of dice or tetotum, a “Navigating Compass” is required, “which consists of five grand divisions, is, when fixed upon its pedestal, to be turned by any one of the players". The rules refer to it as “A New Christmas Game, price 7/6d. coloured". There is also a note: “Lately Published, THE JOURNEY, differing materially in plan from The Voyage of Discovery.” REFERENZA 2 "Un jeu pour cinq personnes édité par William Darton en 1836, montre un paysage maritime imaginaire qui illustre les dangers et incidents pouvant arriver aux navigateurs. Chaque joueur suit son propre chemin, et les instructions pour avancer sont données par une boussole à cinq directions. Le jeu, une gravure peinte à la main, arbore un titre plutot curieux: "A Voyage of Discovery or The Five Navigators (Voyage de la découverte ou Les cinq navigateurs)"." (GOODFELLOW Caroline) REFERENZA 3 "A game for five players, published in 1836 by William Darton, uses an imaginary seascape to illustrate the dangers and incidents likely to befall sailors. Each player follows his own course, and directions for moving are indicated by a five-pointed compass. The game, a hand-coloured engraving, has a rather whimsical title, "A Voyage Discovery or The Five Navigators"." (GOODFELLOW Caroline) REFERENZA 4 "A Voyage of Discovery: or the Five Navigators. An Entirely New Game". (V&A Museum). Voyage of Discovery is a race game. Five players follow different tracks that have dangers and advantages incidental to sailors. Each track is a different colour and the 'sailors', orplayers, must stay on the path of their own colour. Instructions on what to do are printed in circles along the tracks. Islands, seas and ships form the background to the game.Physical description: Design: engraving, hand coloured; 12 sections mounted on linen; showing an imaginary group of islands with dangers and advantages incidental to sailors N°of squares: 5 tracks Squares illustrated: none Square numbering: none Squares titled: all Subject of starting square: ? Subject of ending square: ? Place of origin: London Date: 1836 Artist/Maker: Spooner, William; Lefevre & Kohlor Materials and Techniques: Hand coloured engraving mounted on linen Public access description: "Voyage of Discovery is a race game. Five players follow different tracks that have dangers and advantages incidental to sailors. Each track is a different colour and the 'sailors', orplayers, must stay on the path of their own colour. Instructions on what to do are printed in circles along the tracks. Islands, seas and ships form the background to the game. Descriptive line: Hand coloured paper on linen game, Voyage of Discovery, published in England by William Spooner in 1836. Object history note: Each of the 5 tracks have dangers and advantages incidental to sailors. Each track is a different colour and the sailors (players) stay on their own colour. The islands, seas and ships are marked. William Spooner was at the address from 1831 to 1836. Historical context note: Rewards: forward movement, extra turns. Forfeits: backward movement, missed turned. N°of Players: 5. Equipment required: compass teetotum, markers. Rules: The compass with a 5 star compass in the centre has drawings of sailing ships between each point. Around the outside are 25 boxes, each coloured and containing a different number. Rules placement: on each circle, on teetotum (compass). |
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bibliografia: |
1) WHITEHAUSE, F.R.B.: "Table Games of Georgian and Victorian Days", London, Peter Garnett, 1951. 2) GOODFELLOW, Caroline: "A Collector's Guide to Games and Puzzles". Secaucus, New Jersey, Chartwell Books-London, Quintet Publishing Limited 1991. 3) GOODFELLOW, Caroline: "The Development of the English Board Game, 1770-1850", in Board Games Studies 1, 1998. 4) GOODFELLOW, Caroline: "Jeux de société. Le guide du collectionneur des jeux de société depuis le XVIIIe siècle jusqu’à nos jours", (Edizione francese) Carrousel MS, 2001. 5) SEVILLE, Adrian: "The Game of Goose: and its influence on cartographical race games" Journal of the International Map Collectors' Society, Winter 2008 N°115 2008. 6) SEVILLE, Adrian: "The geographical Jeux de l'Oie of Europe." In "Belgeo" 2008 3-4 2008. 7) GOODFELLOW, Caroline: "How We Played: Games From Childhood Past", History Press, 2012. 8) QUINN, Brian - CARTWRIGHT, William: "Geographic Board Games". Geospatial Science Research 3. School of Mathematical and Geospatial Science, RMIT University, Australia. December 2014. 9) SEVILLE, Adrian: "The Royal Game of the Goose four hundred years of printed Board Games". Catalogue of an Exhibition at the Grolier Club, February 23 - May 14, 2016. 10) LIMAN, Ellen: "Georgian and Victorian Board Games: The Liman Collection", Pointed Leaf Press, 2017. 11) NORCIA, Megan A.: "Gaming Empire in Children's British Board Games, 1836-1860". Studies in Childhood, 1700 to the Present. Routledge, 2019. 12) SEVILLE, Adrian: "L'arte dei giochi da tavolo. Oltre un secolo di storia e divertimento dalla fine del Settecento all'inizio del Novecento." Edizioni White Star, 2019. 13) PARLAK, Omer Fatih: "Seafearing through the Perspective of Historic Board Games", in DGSM, Köllen Druck+Verlag, Bonn 2020. 14) SEVILLE, Adrian - DEPAULIS, Thierry - BEKKERING, Geert H.: “Playing with Maps: Cartographic Games in Western Culture”. Brill Research Perspectives, Leiden-Boston, pag. 69, 2023. |
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"The Development of the English Board Game, 1770-1850" (Caroline G. Goodfellow) | ||
Games of Amusement. "Table Games of Georgian and Victorian Days". (Francis Reginald Beaman, Whitehause) | ||
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