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Magic (The) Ring: A New Game; Replete with Humour and Pleasant Variety 
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Versione stampabile      Invia una segnalazione
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primo autore: Anonimo 
secondo autore: Champante&Whitrow 
anno: 1795/6 
luogo: Inghilterra-Londra 
periodo: XVIII secolo (4°/4) 
percorso: Percorso di 50 caselle numerate 
materiale: carta incollata su tela (engraving on paper with linen backing)  
dimensioni: 420X570 
stampa: Litografia colorata (hand-colored lithograph) 
luogo acquisto:  
data acquisto:  
dimensioni confezione: 190X130 
numero caselle: 50 
categoria: Varie 
tipo di gioco: Gioco di percorso  
editore: Champante and Whitrow, Jewry Street, Aldgate. 
stampatore: Champante and Whitrow, Jewry Street, Aldgate. 
proprietario: Collezione Privata 
autore delle foto: Privato 
numero di catalogo: 2597 
descrizione: Gioco di 50 caselle numerate, spirale, antiorario, centripeto.
REGOLE: a destra e sinistra sul tavoliere.
CASELLE: mute.

REFERENZA 1
WHITEHOUSE, Francis Reginald Beaman (pag. 58): THE MAGIC RING. A new game. Replete with Humour and Pleasant Variety. Published Nov. 1st, 1796 by Champante and Whitrow, Jewry Street, Aldgate.
An engraving size 22 in X 15 ½ in, hand-coloured, mounted in 9 sections on linen. The game itself measures 14 ½ in X 15 ½ in, the rules, printed from type, are on either side of the game, which consists of a series of ovals between lines of chain running anti-clockwise from No 1 "The City Gate", to 50 "The Magic Ring". The rules declare that the game may be played by any number of persons up to 18 or more.

REFERENZA 2
"The Magic Ring: A New Game, Replete with Humour and Pleasant Variety", London: Champante and Whitrow, 1796. With slipcase. (Yale University GV1199 .M34 1796).
HOW TO PLAY THE GAME: This game “may be played by any number of persons, from two or three or up to eighteen, or more.” Players encountered multiple hazards as they raced toward the Magic Ring in the center. Landing on The Overturned Waggon (10), for example, could cause quite a delay: “he that meets with this accident, must stay till the broken wheel is mended, which happens as soon as he spins the same number in his two-goes [two turns].” Meeting the Old Scold’s “abusive tongue” (22) would send the player back to space number 18, while the person who landed on The Book (35) “must sit down and study till another come to take it from him, or till he spins an even number in some of his subsequent goes."
The slipcase notes that the game is accompanied by a box with a teetotum (used for determining the player’s moves) and counters. While the original wood box and its contents is now lost, it was likely similar to the one on display here.
(Patrons)

Exhibitions:
- "Instruction and Delight: Children's Games from the Ellen and Arthur Liman Collection" (Yale Center for British Art, 17 January-23 May, 2019).

bibliografia: 1) WHITEHAUSE, F.R.B.: "Table Games of Georgian and Victorian Days", London, Peter Garnett, 1951.
2) GOODFELLOW, Caroline: "A Collector's Guide to Games and Puzzles". Secaucus, New Jersey, Chartwell Books-London, Quintet Publishing Limited 1991.
3) GOODFELLOW, Caroline: "The Development of the English Board Game, 1770-1850", in Board Games Studies 1, 1998.
4) GOODFELLOW, Caroline: "Jeux de société. Le guide du collectionneur des jeux de société depuis le XVIIIe siècle jusqu’à nos jours", (Edizione francese) Carrousel MS, 2001.
5) SEVILLE, Adrian: "The Game of Goose: and its influence on cartographical race games" Journal of the International Map Collectors' Society, Winter 2008 N°115 2008.
6) SEVILLE, Adrian: "The geographical Jeux de l'Oie of Europe." In "Belgeo" 2008 3-4 2008.
7) GOODFELLOW, Caroline: "How We Played: Games From Childhood Past", History Press, 2012.
8) QUINN, Brian - CARTWRIGHT, William: "Geographic Board Games". Geospatial Science Research 3. School of Mathematical and Geospatial Science, RMIT University, Australia. December 2014.
9) SEVILLE, Adrian: "The Royal Game of the Goose four hundred years of printed Board Games". Catalogue of an Exhibition at the Grolier Club, February 23 - May 14, 2016.
10) LIMAN, Ellen: "Georgian and Victorian Board Games: The Liman Collection", Pointed Leaf Press, 2017.
11) NORCIA, Megan A.: "Gaming Empire in Children's British Board Games, 1836-1860". Studies in Childhood, 1700 to the Present. Routledge, 2019.




 
  Games of Amusement. "Table Games of Georgian and Victorian Days". (Francis Reginald Beaman, Whitehause)
   
 
   
 
   

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